Feature Stories

HTC One X Smartphone

Sony Xperia S Smartphone

Asus Eee Pad Transformer Prime

Apple iPad (2012)

Nokia Lumia 800 Windows Phone

Samsung Galaxy Note Review

Fujifilm X10 Digital Camera

Sony NEX-7 Review

Motorola Pro+ 4G

Google Galaxy Nexus

LG Optimus LTE

HTC Raider

Apple iPhone 4S

Samsung Galaxy S II X 

Acer Iconia Tab A100 7"

 

BlackBerry PlayBook Review

Android Superphone Shootout

10-inch tablet shootout!

Recent Visits

 

Search

Poll

Recent Reviews 

Brother HL-3045CN Colour Laser Printer

Nokia Lumia 800 Windows Phone 

Apple iPad (2012)

ioSafe SoloPro Disaster Proof hard drive

Cygnett Apollo Hybrid iPhone 4 case

Dell XPS 14Z Notebook

OlloClip Quick Connect Lens for iPhone 4

Kogeto dot 360' iPhone lens

FujiFilm X10 Camera

ClamCase Keyboard Case for iPad 2 

Toshiba Satellite Z830 Ultrabook

Nikon CoolPix S1200pj camera

Evolution Robotics Mint Plus Robot Cleaner

Acer S3 Ultrabook 

Freehand Powerstretch 5 Gloves

Kobo Vox Reader

Sony NEX-7 camera

Freehand Powerstretch 5 gloves

Toshiba Satellite Z830 Ultrabook

Acer S3 Ultrabook

Mint Plus Robotic Cleaner

Samsung Galaxy Nexus

HTC Raider

HTC Jetstream Tablet with LTE

LG Optimus LTE smartphone

Panasonic Lumix GF3 M43 Camera

Sandisk Memory Vault 16GB

Forza Motorsport 4

GarageBand for iPhone/iPod

Apple iPhone 4S

Olympus E-PL3 Micro Four Thirds camera

Nokia X7 Symbian Smartphone

Samsung Galaxy S II X Hercules

LG Optimus 2X Android smartphone

16GB Lexar Echo USB ZX backup drive

Kobo Reader Touch Edition

Apple MacBook Air 11-Inch (2011)

Bracketron Back-It iPad Case

Sony Ericsson Xperia mini pro

Samsung Galaxy S II 4G 

Fujifilm XP20 camera

Samsung NPQX411 Notebook

LG Optimus Black Skype Edition

HP TouchPad Tablet

Kobo Reader Touch Edition

Toshiba Camileo BW10 video camera

Otterbox Defender Series 

21" inch iMac with Quad Core i5 processors

HTC Wildfire S

Aviiq SmartCase for iPad 2

Blaq Twitter app for RIM PlayBook

Motorola DEFY smartphone

Samsung Series 9 Notebook

HTC Flyer 7" inch Android Tablet

Fujifilm F550EXR 16 Megapixel GPS camera

Lapdock notebook dock for ATRIX

Motorola ATRIX smartphone

Casio TRYX Camera

BlackBerry PlayBook

Motorola XOOM WiFi Android Tablet

3 Canadian TV iPad apps

Samsung SH100 WiFi enabled camera

Nokia C7 Symbian smartphone

HTC Incredible S smartphone

Samsung NX100 digital camera

TomTom GO 2505 GPS

Kodak Pulse W1030 digital frame

Google Nexus S smartphone

Apple iPad 2

Samsung 650 Series 55-inch HDTV

Samsung Galaxy S Fascinate smartphone

iSkin ProTouch Classic keyboard protector

Lexmark Genesis all-in-one printer

Toshiba Libretto W100 subnotebook

HTC HD7 Windows Phone

Mac App Store

Kinect Adventures on Xbox 360

Toshiba 46WX800U LED 3D HDTV

Incipio Feather Case for MacBook Air

Samsung SF510 Notebook

HP Photosmart eStation C510

Microsoft Kinect

HP Palm Pre 2

MacBook Air 13-inch (2010)

Boomphones headphones

Mophie Juice Pack Air for iPhone 4

Incipio hard case for Samsung Galaxy Tab

Victorinox Flash Flight Alox drive

Kindle 3 Leather Cover

Samsung EX1 10 Megapixel camera

Acer Aspire 13.3 inch notebook

Sony Alpha A55 DSLR

Gran Turismo 5 (PS3)

Sony Bloggie Touch 

XM SkyDock iPod/iPhone adapter

Apple TV (2010)

iPad apps: Aweditorium

HTC Desire Z Android smartphone

Nokia N8 Symbian smartphone

RIM BlackBerry Torch

Motorola i1 push-to-talk Android Phone

LG Optimus 7 Windows Phone

Samsung Galaxy Tab Android Tablet

Toshiba Tecra R700 notebook

Kobo Wireless eReader

HTC Surround

Windows Phone 7 smartphone OS

Netflix streaming video service

Office for the Mac 2011

Apple MacBook Air (Late 2010)

Nokia C6 Symbian Smartphone

HP Photosmart D100a printer

Incipio Premium Kindle 3 Case

Amazon Kindle 3

iSkin Solo case for iPhone 4

iSkin Revo 4 Case for iPhone 4

CityTV Video App for the iPad

Sony Ericsson Experia X10 Mini

iPod Nano 6th Gen

Sony Ericsson Xperia X10

Samsung Galaxy S Vibrant

Apple iPhone 4 

Motorola FLIPOUT on Rogers

Samsung NX 10 Hybrid mirrorless Camera

Olympus E-PL1 Micro Four Thirds Camera

Four iPhone 4 Cases in $30 range

iPhone 4 Ballistic HC series case

Sharp Quattron LE810 HDTV

Canadian Reviewer

« Preview! Office for Mac 2011 coming in October | Main | Preview! Windows Phone OS »
Thursday
Aug192010

How the $1.8 Billion in-game advertising industry works

We had the privilege of speaking with Jeffrey Dickstein of Massive Incorporated who is a Microsoft subsidiary that handles in-game advertising. These are the familiar brands and ad billboards that are seen in games and are part of real-world campaigns. Sports games are the most popular way to deliver these ads since advertisements are already part of the in-stadium environment.

One of the most popular in-game ad placements were the Barack Obama: Vote For Change billboards that appeared in games right before that historic election in 2008.

Many ads are hardcoded into the game, which means that they are permanent fixtures for that game and will always appear. These deals are agreed upon during the early stages of game development.

Other ads, however, can be streamed in through the console once it connects online. This is where localized, time-sensitive and area-specific advertisements come into play.

Dickstein demoed how ads can be inserted in video games (in the photo below, we see Canadian bank TD as well as telco Telus appearing in an NBA game). There are also ways to push ads in loading screens as well as special downloads from within the XBox Marketplace.  

Whether or not ads are welcome in the gaming experience is debatable. Its bad enough that some games have outrageous loading times, wouldn't pushing unwanted adverts while  the game agonizes to load add insult to injury?

Massive maintains that it is harmless and that they have a stringent filtering and approval process in place that ensures the ads are a "right fit" with the game's audience.

Case Study

Dickstein presented a case study using TOMS Shoes' One Day Without Shoes campaign and focused on a multi-screen (through XBox Live, In-game, Online (web) and Mobile implementation) strategy to promote awareness.

"The One Day Without Shoes multi-screen campaign was a success, connecting with the target audience and driving awareness and registrations for the TOMS event. The campaign allowed TOMS to reach more than half (55 percent) of all U.S. residents 18 to 34 online, benefitting from Microsoft Advertising’s vast audiences.

While each component of the campaign added unique value, the most striking results are revealed when looking at all four channels of the campaign together, comprised of online, mobile, Xbox LIVE gaming, and Massive in-game. From high-level awareness metrics through event registration results, and even purchase of TOMS shoes, a common trend emerges from the data: advertiser value increases incrementally with the addition of digital media channels," explained the Microsoft report.

Big Money Business

Here's what you need to know about in-game advertising. It has grown exponentially since its introduction. In 2005, spending on in-game advertising was USD$56 million, and this figure is estimated to grow to $1.8 billion by 2010 according to Massive Incorporated. Modern video games in themselves can be blockbuster productions rivalling Hollywood films, in-game advertising apparently defers some of the development costs away from consumers.

Advertisers see in-game advertising as a prime way to target the male 18-34 demographic, who are increasingly neglecting television in favour of computer and video games. Just like how millions are watching TV on the Internet or via torrents, the trend of increased online and video game time is increasing. The situation, however, is ideal for advertisers.

You have a captive audience that's primed and ready to receive messages as they're already focused on nothing else but the game they are about to play. Hit them with an advert in the loading screen, hit them again within the game and the message will eventually hit home. There is also an incentive model where in-game credits are given away to users who download and view ads served from XBox.

However, some gamers see these moves as invasive, some even going to the extent of likening in-game advertising software to spyware.  In-game ads, after all, can be tracked and metered with similar metrics to that of web advertising. Massive Incorporated maintains that they go through great lengths to ensure that the gamer's experience is in no way diminished by the placement of ads.

No specifics on what a typical in-game campaign costs were given, but we can assume that depending on the game, market and distribution that this wouldn't be to different from traditional media models.

We see in-game advertising as an agressive and innovative business model that is laser targeted to the 15-35 demographic and which will continue to take a huge slice away from traditional media advertising as new and clever ways to implement campaigns go forward.

Reader Comments

There are no comments for this journal entry. To create a new comment, use the form below.

PostPost a New Comment

Enter your information below to add a new comment.

My response is on my own website »
Author Email (optional):
Author URL (optional):
Post:
 
Some HTML allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <code> <em> <i> <strike> <strong>