‘No Man’s Sky’ release pushed back to August
Friday, May 27, 2016 at 10:50PM
Nicole Batac in Gaming, Hello Games, News, No Man's Sky, Product launch, app news

We’ve been waiting three years since No Man’s Sky was introduced but it looks like we have to wait a wee bit more. Hello Games, No Man’s Sky’s developer, announced that they will be pushing the North American release of the game to August 9th after it was previously announced to be released next month for both the Sony PlayStation 4 and PC. Hello Games’s Sean Murray said the delay is due to “some key moments needed extra polish to bring them up to our standards.” And with such a gigantic release backed by lots of hype, Murray is right to say that they needed to get this right: “For all our sakes though, we get one shot to make this game and we can’t mess it up.”

To say that No Man’s Sky is an ambitious sci-fi game is an understatement. The game is set in a procedurally-generated universe that has over 18 quintillion planets that you can explore. Each of these planets have their own unique ecosystems and wildlife. And while every player is going to be in the same virtual universe, with that amount of virtual planets, it’ll become unlikely you’d run into someone there, making its players usually the first people to step into a particular planet.

Source: PlayStation Blog | Via: The Verge

Article originally appeared on Reviews, News and Opinion with a Canadian Perspective (https://www.canadianreviewer.com/).
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