REVIEWS

2019 Mazda3 Sport

2019 Mazda MX-5 RF

2019 Chevrolet Spark

2019 Mazda CX-5

Amazon Kindle Oasis

2019 GMC Terrain Denali

Google Pixel 3a

Dyson Hot+Cool purifying fan and heater

Microsoft Surface Go with LTE Advanced

Google Pixel Slate

ABox Raspberry Pi 3 B+ Starter kit

BlackBerry KEY2 LE

2018 MacBook Air

ViewSonic M1 portable projector

Huawei Mate 20 Pro

Waze navigation app on Apple CarPlay

Apple iPhone XR

Apple Watch Series 4

Apple iPhone XS Max

Google Pixel 3 XL

Fitbit Charge 3

Rowenta Intense Air Pure Purifier

iOS 12

Bissell CrossWave PetPro Multi-Surface Cleaner

Casper Dog Bed

Samsung Galaxy Note 9

Samsung Galaxy Tab S4

MacBook Pro 13 (2018)

2018 Hyundai Ioniq Electric Plus PHEV Driver

Dyson Pure Cool HEPA Air Purifier and Fan

BlackBerry Key 2

Sonos Beam

Huawei P20 Pro

Apple HomePod

Google Home Max 

Motorola Moto G6

Fitbit Versa

Sennheiser Ambeo Smart headset

Amazon Echo Spot

Apple iPad (2018)

Spectre x360 13 2-in-1

Samsung Galaxy S9

Acer Windows Mixed Reality Headset and Controller

ScoopFree Original Self Cleaning Litter Box

Kindle Oasis (2017) - The Perfect eBook reader

Azio's Retro Classic Mechanical Keyboard

Google Pixel Buds

Jaybird Run wireless bluetooth headphones

BlackBerry Motion

Apple iPhone X

Microsoft Xbox One X

Miele Blizzard CX1 Hardfloor PowerLine

Google Pixel 2 and Pixel 2 XL

Sonos One Smart Speaker

Windows 10 Fall Creators Update

Anki Overdrive - Fast and Furious Edition

Apple TV 4K

Entries in Google Play (25)

Thursday
Feb062014

Game Change book explores 'gamification' of the office in the engagement economy

A new book entitled, “Game Change”. The book explores how “gamification” can be harnessed and applied as a business model for the future.

An estimated one billion people spend at least one hour every day playing computer and video- games. Why is it that people put more effort into these games than their day jobs or personal relationships?

Businesses need to consider that 7 billion hours by 1 billion gamers is what’s up for grabs in the “Engagement Economy”. It’s argued that if businesses can harness even a fraction of the sort of engagement witnessed in gaming, the rewards will be incalculable.

 

Click to read more ...

Monday
Oct212013

Google's Chromecast App now available in Canadian App Store and Google Play

This may be an indicator that the Chromecast is soon on its way to Canada for real. The supporting apps for smartphones and tablets are now avallable on the Apple App Store as well as Google's Play Store. These apps enable interaction with the Chromecast device and allow users to wirelessly  push YouTube, NetFlix and in the case of Android, Google Play TV and Movie content to any connected HDTV. Canadians who wanted to use their US-bought Chromecast devices could download a .apk file from the Internet to get it to work. Chrome browsers on Macs, PCs and mobile devices can also push content to Chromecast by way of a browser plugin. Check out our full review of the Chromecast here.

Source: MaximeJohnson/techno

Thursday
Oct172013

Nexus 5 finally appears in US Google Play store for $349

The highly anticipated Google Nexus 5 hsas made an appearance in the US version of the Google Play store. The KitKat toting Pure Google flagship is going to sell for $349 for the 16GB version. No other information appears right now but we're expecting news in the coming hours. Stay tuned.

Source: Slashgear

Sunday
Oct132013

Review: Chromecast

By Gadjo Cardenas Sevilla

Google's Chromecast is a tiny HDMI-dongle that is actually a media streaming accessory. It plugs into any HDMI port on your HDTV and has its own power adapter. Once you assign it to your WiFi network, you can use any Android or iOS mobile device as well as any PC or Mac to stream YouTube, NetFlix and Google Play videos, photos or music.

 

Click to read more ...

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