Super Mario Run a runaway success, still not as habit forming as Pokémon Go
Monday, December 19, 2016 at 8:54AM
The highly anticipated iOS exclusive mobile game Super Mario Run managed 10 million downloads during the first 24 hours of being made available. The game, which requires a CAD $13.00 fee to unlock all the levels, made US $ 4 million in revenue on its first day. A formidable achievement for sure but one that's failed to exclipse the excitement earlier this year for Pokémon Go.
A report from analytics company App Annie Super Mario Run, which is a mobile take on the beloved Super Mario franchise from Nintendo, reports that it notched up over 10M downloads and generated more than $4M revenue on its first day. This is great news for Apple and for Nintendo as well as sign to other game companies that mobile ports of long-standing console franchises are where the future of mobile and casual gaming are. Pokémon Go, which was earning upt to $10 million a day for weeks after its initial release (and which had a staggered rollout) is likely the bigger earner long-term. While it is a freemium game, Pokémon Go continues to add features, creatures and more ways to play.






















