Sunday
Oct272019

Adobe Creative Cloud exposed database left 7.5 million accounts vulnerable 

One of the most important things you need to internalize about this latest issue is that you need to be wary of emails that look official and are asking you to log in to your Adobe Creative Cloud account. In case you missed the news, 7.5 million Adobe Creative Cloud accounts were exposed on the web. Comparitechtogether with security research Bob Diachenko, found an Elastisearch database that had email addresses and other Creative Cloud account information, and that these were accessible without a need for a password or other authentication.  

The database was said to be accessible for around a week, but it isn't clear if anyone accessed it. When Comparitech and Diachenko reported the exposed database to Adobe on October 19th, the company secured it the same day. Thankfully, sensitive data—like passwords and payment information—weren't disclosed. And according to Adobe, it doesn't affect the operation of any Adobe core products or services. 

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Saturday
Oct262019

Canadian Reviewer Weekly Roundup – 10/20 – 10/26

Saturday
Oct262019

'Aladdin' and 'The Lion King' games will be re-released on the Nintendo Switch, SNES, Genesis

The classic 16-bit Disney games Aladdin and The Lion King are getting another lease on life in the form of a physical re-release. The game tie-ins to the Disney films are coming to the Nintendo Switch, PlayStation 4, Xbox One, and the older-generation consoles, SNES and Sega Genesis. 

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Saturday
Oct262019

Sony delays release of 'The Last of Us Part II' to May 2020

 

Just a month after Sony-owned developer Naughty Dog announced that The Last of Us Part II was set to get a February 21 release date, the developer relays some bad news. In a post on the PlayStation Blog, the game's creative director Neil Druckmann said the PS4-exclusive game will be delayed until May 29, 2020.

Druckmann explained, "However, it was during the last few weeks, as we were closing out sections of the game, that we realized we simply didn't have enough time to bring the entire game up to a level of polish we would call Naughty Dog quality. At this point, we were faced with two options: compromise parts of the game or get more time. We went with the latter, and this new release date allows us to finish everything to our level of satisfaction while also reducing stress on the team." So, for anyone excited for the game to come out, you'll just have to wait a bit longer.